AI Insights · Timothy · April 2023
Top Down Games on iOS in Peru: Q1 2023 Performance
Discover the performance trends of the top 5 top-down games on iOS in Peru for Q1 2023, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the performance of the top 5 top-down games on the iOS platform in Peru showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of these popular games.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd., saw a fluctuating revenue trend, peaking at approximately $4.9K in mid-January and late January, before dropping to around $2.6K in early February. Weekly downloads remained relatively stable, fluctuating between 600 to 800 downloads. Active users showed a slight increase, reaching a peak of about 4.9K in late February.
Brawl Stars from Supercell experienced a varied revenue trend, with a notable peak of $3.5K in early March. The game’s weekly downloads consistently hovered around 1.4K to 1.8K. Active users started at around 29.6K at the beginning of the quarter and saw a gradual decline to 23.2K by the end of March.
Clash Royale, another title from Supercell, showed a revenue spike early in the quarter, reaching nearly $4.8K in the first week of January. Downloads were fairly steady, averaging around 1.7K per week. Active users demonstrated some variability, peaking at about 95.3K in mid-January and later stabilizing around 78.2K towards the end of March.
MU ORIGIN 3 by FingerTips had a volatile revenue pattern, with a significant peak of $3.8K in the first week of January, followed by a series of fluctuations. Downloads were minimal, with a maximum of 112 in early January. Active users remained low, peaking at around 343 in early January and gradually decreasing to 230 by the end of March.
Triple Match 3D from Boombox Games LTD experienced a consistent revenue trend, with a peak of $1.9K in the final week of March. Weekly downloads showed a decline, starting at 283 in late December and dropping to 85 by the end of March. Active users varied throughout the quarter, peaking at 603 in late January and maintaining around 517 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive reports on app performance.